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Andy Games

Games are fantastically important in learning and developing friendships. I prefer to play, but I also enjoy watching games and learning about them. Games can be good entertainment, but they stop being games if taken too seriously. Two of my favourite games to play are squash and chess, but I also like team games.
  • In 2009 I got a Xiangqi (Chinese Chess) Set and am learning to play
  • 4ArmyChess
    • I plan to develop a 4ArmyChess game I thought up following a holiday to France as a teenager.
    • History
      • I saw what I later learned to be a polish chess board in a games shop and when I got home I tried to draw the board.
        • After a little frustration I worked out how to do it.
        • In doing so, I realised that you could add as many players as you want in theory to a chess board.
        • To add another player requires the insertion of another region of 32 quadrangles increasing the number of sides by 2.
        • Obviously, to make room for the new region and keep the places on the board quadrangles, all the angles change to accomodate.
      • I drew out 4, 5 and 6 player boards and showed my family.
      • I then built my own 3 player board and pieces to play with my father (Ian) and brother (Jim).
      • We had some fun games and thought about the variations of the rules that were possible.
      • I realised that the 4 player game was superior:
        • More symetrical and with the possibility of team play.
      • I played two games of 4 player chess. In one the fourth player was either my good friend Situl or John. - I will try to find out which! The other game I played in Dahab, Sinai, Egypt whilst on holiday several years ago.
      • I recently wrote a Java program to generate the coordinates of the corners of the quadrangles for a 4 player board. An image showing an array of points should be shown below:
      • Next step then is to join up the dots and do some colouring in. An image showing a black and red board without the pieces set up should be shown below:

      • Some documentation on the rules should also be developed...
      • Maybe I can evolve this into an online game that many people can enjoy.
    • References
      • http://en.wikipedia.org/wiki/Chess_variant
      • The Chess Variant Pages
      • 4-Way Chess and Checkers
        • All the rules of regular chess apply. When a player is in check on his turn he must get out of check, and you can never move into check. When a player is put in check-mate play continues to his turn. If it is your turn and you are in check-mate then you are out of the game just as in regular chess and all of your pieces are removed from the board. After the lone partner's next move the two conquering armies combine into one army for movement purposes only getting one move (from either army) per move that the lone player makes. More advanced players may to prefer to play by Regicide Rules where you have to actually capture the enemy kings rather than just check-mate them.
      • Regicide Rules
        • REGICIDE means to kill the King. In 4-Way Chess Regicide Rules you must actually capture both enemy kings to win the game. When one king is captured the rest of his army remain exactly where they are on the board and can not move, except they may only move to capture an enemy piece if possible, although you may pass your turn rather then capture as well. Because of the four player dynamics in 4-Way Chess the traditional concepts of Check and Check-mate do not apply. You do not have to get out of check, and the king is a fighting piece too, therefore you may even move into check if you want to. When both enemy kings are captured your team has won the game.
        • Also, since check and check-mate dont apply, players are free to castle if they are in check and if the king travels through check. A pawn that may advance to the last square in either opponents kingdom is also promoted. If two pawns from the same team meet face-to-face either pawn may move one square forward and advance the partner's pawn to the square the first pawn was on, switching places as one move.
        • Regicide Rules - Free-for-all
          • You can also play every man for himself by Regicide Rules, when a player's king is killed he may not win the game, although he may still play for a draw if all the other kings can be captured too.
        • Original Rules
          • In the traditional rules of 4-Way Chess when a king is put in check he must get out of check on his next move and a player may never move into check. When a player is check-mated play continues until his turn. When a player is in check-mate on his turn all of his pieces are removed from the board and he is out of the game. Play continues clock-wise and after his partners next move the two opponents armies combine into one army for movement purposes only allowing one piece to move from either army per move that the lone player makes. In this variation you may not castle out of check or through check either.
    • Chess on the surface of a sphere
      • Again, not exactly chess, but we could keep the similar pieces and have a more multi-directional start.
      • One of the important things would be to decide how far a piece could move on any turn and if just one, or all your pieces can move in a turn.
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